arknights
Broken Path guide
#0 (Barrenland) Permanent Site
#1 (Pyrite) Rotating Site (Day 4 and 11)
#2 (Blade) Rotating Site (Day 6 and 13)
#3 (Cinder) Rotating Site (Day 1, 2, and 9)

Unlike the earlier Area 59 Ruins, Broken Path is not as difficult due to the presence of Heated Paths on E3, E4, E5, E6, F4, F5, and F6, which can be used to kill the incoming enemies without relying on DPS dealers, though this require a bit of luck due to the Heated Path's randomness. There is also a Specialist Tactical Point in B8 which can be used to force enemies moving through the bottom lane into the Heated Paths, making things easier.

Still, the player must watch out for the enemy lineup which is the main difficulty for the most part:

Video walkthroughs