arknights

Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 HP for every enemy hit during attacks, up to Block count.
—Trait description

Reaper Guard is a branch of the Guard class in Arknights.

Reaper Guards have an attack range of 1×3 tiles ahead of them and their attacks hit all targets in range simultaneously. Like Juggernaut Defenders and Musha Guards, Reaper Guards cannot be healed through direct HP restorations but recover 50 HP for each enemy hit by their attacks similar to the latter, up to their block count of one or two at Elite 1. Unlike those two, their stats are average at best.

Operators

6★
5★
4★

Operator Modules

Module Information
link
REA-X
Trait improved: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count

Strategies

Tips

Trivia