★★★★★★
Lin |
The mystery character from Lungmen, helping you amidst the shadows. If you opt to trust her, then some questions you'll just have to swallow. | |
| Position | Ranged | |
| Tags | AoE, Defense | |
| Trait | Normally does not attack, but has greatly increased DEF and RES; When skill is active, attacks deal AoE Arts Damage | |
| Availability | Headhunting | |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
| Range | ||
| Base □□□
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Elite 1 □
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Elite 2 □
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| Attributes | |||||
|---|---|---|---|---|---|
| 1074 | 1343 | 1679 | 2048 | ||
| 421 | 569 | 730 | 849 | +70 | |
| 158 | 184 | 212 | 242 | +40 | |
| 15 | 15 | 15 | 15 | ||
| 70s | 70s | 70s | 70s | ||
| 22 | 22 | 24 | 24 | ||
| 1 | 1 | 1 | 1 | ||
| 2s | 2s | 2s | 2s |
| Potential | ||||
|---|---|---|---|---|
| DP cost -1 | ||||
| Improves Shrouded Strength | ||||
| ATK +34 | ||||
| Improves Foolproof Plan | ||||
| DP cost -1 | ||||
Total Cost
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| Promotion |
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Skills
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Elegance Auto Recovery Manual Trigger |
| Level | Effect | |||
|---|---|---|---|---|
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +10%, attacks slow the target for 0.7 seconds |
0 | 10 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +15%, attacks slow the target for 0.7 seconds |
0 | 10 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +20%, attacks slow the target for 0.7 seconds |
0 | 10 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +25%, attacks slow the target for 0.8 seconds |
0 | 8 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +30%, attacks slow the target for 0.8 seconds |
0 | 8 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +35%, attacks slow the target for 0.8 seconds |
0 | 8 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +40%, attacks slow the target for 0.9 seconds |
0 | 6 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +45%, attacks slow the target for 0.9 seconds |
0 | 5 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +50%, attacks slow the target for 1 second |
0 | 5 | – | |
| Can switch between the original state and the following state: Attack interval slightly increased, ATK +60%, attacks slow the target for 1 second |
0 | 5 | – | |
| Additional information | ||||
| Elegance increases Lin's attack interval by 1 second. | ||||
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Shelter Auto Recovery Manual Trigger 25 sec. |
| Level | Effect | |||
|---|---|---|---|---|
| ASPD +10, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 15 | 45 | 25s | |
| ASPD +20, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 15 | 44 | 25s | |
| ASPD +30, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 15 | 43 | 25s | |
| ASPD +50, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 20 | 40 | 25s | |
| ASPD +60, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 20 | 39 | 25s | |
| ASPD +70, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 20 | 38 | 25s | |
| ASPD +90, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 25 | 35 | 25s | |
| ASPD +100, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 25 | 32 | 25s | |
| ASPD +110, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 25 | 31 | 25s | |
| ASPD +130, less likely to be attacked by enemies, all allies within attack range gain Talent 1 effect while skill is active | 25 | 30 | 25s |
|
Riving Lighttails Auto Recovery Manual Trigger 24-30 sec. |
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| Level | Effect | |||
|---|---|---|---|---|
| ATK +90%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 1.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
10 | 60 | 24s | |
| ATK +100%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 1.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
12 | 59 | 24s | |
| ATK +110%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 1.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
14 | 58 | 24s | |
| ATK +125%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
16 | 56 | 26s | |
| ATK +135%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
18 | 55 | 26s | |
| ATK +145%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
20 | 54 | 26s | |
| ATK +160%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
22 | 52 | 28s | |
| ATK +175%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
24 | 50 | 28s | |
| ATK +185%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 2.5x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
28 | 50 | 28s | |
| ATK +200%, attack range and Crystal Barrier shatter damage range increase; Crystal Barrier damage threshold increases to 3x. Whenever an attack defeats an enemy, immediately shatter the Crystal Barrier and create a new one Skill can be manually deactivated (skill can be interrupted at any time) |
30 | 50 | 30s |
Skill upgrades
Talent(s)
| Foolproof Plan |
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| A Crystal Barrier blocks all damage, shattering when 150 or more damage is taken from a single source, dealing 60% of Lin's ATK as Arts damage to all enemies within attack range[note 1] and stunning them for 1s, reforms after 12s | |
| A Crystal Barrier blocks all damage, shattering when 150 or more damage is taken from a single source, dealing 70% (+10%) of Lin's ATK as Arts damage to all enemies within attack range[note 1] and stunning them for 1s, reforms after 12s | |
| A Crystal Barrier blocks all damage, shattering when 200 or more damage is taken from a single source, dealing 100% of Lin's ATK as Arts damage to all enemies within attack range[note 1] and stunning them for 1s, reforms after 8s | |
| A Crystal Barrier blocks all damage, shattering when 200 or more damage is taken from a single source, dealing 110% (+10%) of Lin's ATK as Arts damage to all enemies within attack range[note 1] and stunning them for 1s, reforms after 8s |
| Shrouded Strength |
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| 50% chance to recover 1 SP when attacked | |
| 55% (+5%) chance to recover 1 SP when attacked |
Base skills
Modules
![]() ![]() Lin's Badge
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Operator Lin has demonstrated a remarkable aptitude for inflicting well-timed Arts casualties on a large scale. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Caster Operator during field operations to exercise Phalanx responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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![]() "Exquisite Heart"
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Trait improved: Normally does not attack, but has significantly increased DEF and RES; When skill is active, retains part of the effect, and attacks deal AoE Arts Damage Attributes increased: ATK +62DEF +45 | |
|---|---|---|
Shrouded Strength improved: Has a 50% chance to recover 2 SP when attacked Attributes increased: ATK +70DEF +50 | ||
Shrouded Strength improved: Has a 75% chance to recover 2 SP when attacked Attributes increased: ATK +77DEF +53 |
| Description |
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已是凌晨,路灯渐渐熄了。只剩街边一角大排档店面前悬着一盏吊灯,灯光摇摇晃晃,灯下水汽蒸腾。摊主在锅边坐着,一张脸就藏在水汽后面。他远远看见来了客人,站起来欠了欠身子。 |
| Module Missions | Unlock conditions |
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| Materials | |||||
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Notes
Changelog
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